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 Emblems becoming... Gay?

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Zapzap09
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PostSubject: Emblems becoming... Gay?   Tue Feb 22, 2011 6:00 pm

Aight. So, some of you have now seen what emblems are in store for you. I'll go into a formal ranking system later, but here's my problem.

As you may notice, the "Novice" rank currently looks like a Piece of Shit, to be nice. Ideally, it was supposed to have a transparent background and look nice and smooth, but for some reason, perhaps due to my lack of skills in Paint.net, it fucked things up. What I'm requesting is, that anybody with a basic knowledge of Paint remake me the emblems. The ones required are the basic spree medals (All seven of them), the medal for defeating Bungie (Icy one) and the Pull medal (Blue skull with wings). Ideally the size should be no more than 60x60 pixels.

90x90 sizes can be found here, and 40x40 sizes can be found here.

Thanks in advance!
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Hoeloe
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PostSubject: Re: Emblems becoming... Gay?   Tue Feb 22, 2011 6:25 pm

I can use Fireworks. What file format do you need?
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Zapzap09
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PostSubject: Re: Emblems becoming... Gay?   Tue Feb 22, 2011 6:39 pm

Hoeloe wrote:
I can use Fireworks. What file format do you need?
Any basic image file will work. I will have your babies if you do this ;3
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Hoeloe
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PostSubject: Re: Emblems becoming... Gay?   Tue Feb 22, 2011 6:46 pm

Zapzap09 wrote:
Hoeloe wrote:
I can use Fireworks. What file format do you need?
Any basic image file will work. I will have your babies if you do this ;3

Already done. 60x60, roughly. In png format, since that allows transparency and keeps high quality without being overly massive.

I put all of them in one image, but it shouldn't be much of a problem to get them out, and if it is, I can do that for you.



P.S. Sorry about the filters on them, the edges weren't very smooth after separating them out, and that was the quickest way to fix it.
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Zapzap09
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PostSubject: Re: Emblems becoming... Gay?   Tue Feb 22, 2011 6:52 pm

Oh my God, I love you forever. Those look so fly.

Time to implement them. Once again, thanks!

Locking thread in 3...2...1...
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